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Graphics processing

  • 3D graphics have, for many years now, been based on the idea of polygons -- flat shapes fitted together to form three dimensional objects. There have been some experiments with other approaches -- volumetric 3D pixels or "voxels" became quite popular with some developers in the late 90s, but for the most part, polygons were seen as the way forward. New consoles and graphics cards were marketed based around how many polygons they could push around the screen at once, and it looked like the industry had settled on a good solution.

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  • AMD has finally launched the long-anticipated followup to its Radeon HD 5970, its dual-GPU monster graphics card. Like its predecessor, the new Radeon HD 6990, code-named Antilles, combines two GPUs in a single package, and the result is the fastest graphics card you can buy.

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